Opening your club…
Your club. Your next chapter.
Captains · Releases · Marketplace← Diamond TeamLoading solo modes…
Mini Seasons
Four original clubs. Six regular-season games. Top two reach a best-of-three final. Standings ties use run differential, then preseason seed (your club is seeded fourth). All games are three innings with extra innings for ties.
Finish: 150 BP + 200 XP. Champion: 500 BP + 200 XP + a pack. An entirely forfeited season pays nothing.
Draft Challenge
Draft 26 temporary cards, choosing one of three per slot. Face Easy, Normal, then Hard. Three wins wins the run; one loss ends it. Cards stay in this run and do not enter your collection.
At the end: 75 BP + 75 XP per win. Win all three for another 250 BP and a pack. No entry cost.
Skyline Trail
Win short games to capture connected territories. Losses leave your map intact. Each first capture earns 50 BP + 50 XP. Three captures: +100 BP/XP. All seven: +250 BP, 200 XP and a pack. One permanent campaign.
Make it yours
Original marks and pixel uniforms. Changes appear in menus and your next game; active saves keep their original style.
Favorites get better
Earn card XP in completed owned-team CPU games, Mini Seasons and campaign games. Moments, Draft Challenge and forfeits do not count. Batting and pitching contributions earn up to 80 XP per card/game.
100 / 250 / 500 XP unlock ranks 1 / 2 / 3. Each rank adds +1 to contact, power, speed, fielding, reaction, arm strength, control and break, where applicable. Maximum +3, attributes capped at 99. Boosts apply at the start of your next game.