Opening your club…
Build a team with character.
← Diamond TeamLoading…
One captain. One shared identity.
Build chemistry around your captain to boost matching players.
How captain boosts work
Choose a captain on your active roster. Only matching active-roster cards count; bench cards do not. One theme can be active, with no stacking. Player ranks + captain bonuses total at most +5, with attributes capped at 99. Changes apply to your next game; draft squads get no captain bonuses.
Original special editions
Current MLB identities, original artwork. Each edition keeps its ratings permanently. Future balance changes create a new version; existing cards stay usable. One purchase of each release per account.
Player marketplace
Find your next star. List extras and build your club with other players.
Trading rules & fees
List one extra copy at a time, keeping one copy for your lineup and collections. The listed copy is reserved until sold or cancelled. Sales charge a 5% fee (rounded down, minimum 1 BP); buying transfers one card. Card XP does not transfer between accounts.
Open listings
Your transaction history
BP, pack value & the player economy
Scouting Pack: 250 BP. Expected exchange value if all three cards are duplicates: 55.5 BP. Packs cannot profitably cycle through duplicate exchanges on average. Market sales transfer existing BP, with 5% removed as a fee.
Normal CPU games pay 100 BP, +75 for a win, +5 per hit up to 50. Objectives and progression add limited milestone rewards. Prices stay visible before confirmation. We will tune from real play data rather than promising a fixed roster-upgrade pace.